WRAITH PROTOCOL

// Overview

This is a prototype: Wraith Protocol. A third-person action RPG where players pilot a combat mech across hostile terrain. Equip your systems and weapons, engage enemies at range or up close, and survive increasingly difficult encounters against varying mechs, and the drone-mother. Switch up your load out to customize your play style.

If this were to be turned into a full game, system progression, more weapons, shoulder weapon slots, more NPCs, and more ecounters would be added. What would you like to see in a final version?

Play in full-screen for the best experience!

// Systems

Shield - Protects player from projectiles for a short time.
Propulsion - Enables flying at the cost of no longer being able to jump.
Cloaking - Hide from enemies.
Grappling - Pull yourself to a location or pull an enemy to you.
Ground-Slam - Smash into the ground damaging and knocking back enemies
Pulsator - Reflect projectiles for a short time.

// Weapons

Rifle - Semi-automatic repeating weapon
Shotgun - Concentrated blast
Sword - Hack & Slash through enemies
Launcher - Shoot an explosive projectile that damages and knocks back enemies

// Key Binds

W - Forward

A - Left

S - Backwards

D - Right

Space - Jump / Fly

Shift - Dash

F - Ability 1

C - Ability 2

L Click - Left Shoot

R Click - Right Shoot

Esc - Pause / Toggle Cursor State.

// Developer

I am a professional backend web developer by day, and hobbyist game developer by night. If you'd like to see this prototype turned into a full game leave some feedback!

Note: This project contains code that was written with assistance from AI. All art and sounds were created by hand, or purchased from other creators. 

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